Hire Xna Developers

Discover top XNA Developers from Latin America. Experienced in 2D/3D game design, physics engines, and interactive experiences with setup in 21 days.

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Hire Remote XNA Developers

Diego L
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12 years of experience
Full-Time

Diego is a seasoned developer from Mexico, mastering Go, Node.js, React, and AWS.

Skills
  • Go (Golang)
  • Node.js
  • HTML
  • React.js
  • AWS
Camila F
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6 years of experience
Part-Time

Camila is a developer from Argentina, crafting digital solutions with 6 years of expertise.

Skills
  • PHP
  • CSS
  • SQL
  • APIs
  • JavaScript
João S
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5 years of experience
Full-Time

João is a skilled developer from Brazil, mastering Python, APIs, and SQL with flair.

Skills
  • Python
  • Machine Learning Basics
  • CSS
  • APIs
  • SQL
Sofía G
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5 years of experience
Part-Time

Sofía is a dynamic developer from Colombia, mastering JS, React, and Docker for 5 years.

Skills
  • JavaScript
  • HTML
  • React.js
  • TypeScript
  • Docker
Sebastián R
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11 years of experience
Part-Time

Meet Sebastián, a developer with 11 years of expertise in Kotlin, Swift, AI, and more.

Skills
  • Kotlin
  • Swift
  • AI
  • Machine Learning Basics
  • Data Visualization
Mateo G
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12 years of experience
Full-Time

Mateo is a charismatic developer with 12 years of crafting code and building solutions.

Skills
  • Java
  • Spring Boot
  • C++
  • APIs
  • AWS
Ana M
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7 years of experience
Full-Time

Ana is a dynamic developer from Panama, blending AI and Python with 7 years of expertise.

Skills
  • C++
  • Machine Learning Basics
  • Data Visualization
  • AI
  • Python
Isabella J
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6 years of experience
Part-Time

Isabella is a skilled developer from Costa Rica, mastering C#, Azure, and Docker.

Skills
  • C#
  • Azure
  • Docker
  • Machine Learning Basics
  • HTML
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"Over the course of 2024, we successfully hired 9 exceptional team members through Lupa, spanning mid-level to senior roles. The quality of talent has been outstanding, and we’ve been able to achieve payroll cost savings while bringing great professionals onto our team. We're very happy with the consultation and attention they've provided us."

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Head of Product, Rappi Bank

“With Lupa, we rebuilt our entire tech team in less than a month. We’re spending half as much on talent. Ten out of ten”

Dan Berzansky
CEO, Oneteam 360

Lupa's Proven Process

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Day 1
Define The Role

Together, we'll create a precise hiring plan, defining your ideal candidate profile, team needs, compensation and cultural fit.

Day 2
Targeted Search

Our tech-enabled search scans thousands of candidates across LatAm, both active and passive. We leverage advanced tools and regional expertise to build a comprehensive talent pool.

Day 3 & 4
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Reviews

"Over the course of 2024, we successfully hired 9 exceptional team members through Lupa, spanning mid-level to senior roles. The quality of talent has been outstanding, and we’ve been able to achieve payroll cost savings while bringing great professionals onto our team. We're very happy with the consultation and attention they've provided us."

RaeAnn Daly
Vice President of Customer Success, Blazeo

“We needed to scale a new team quickly - with top talent. Lupa helped us build a great process, delivered great candidates quickly, and had impeccable service”

Phillip Gutheim
Head of Product, Rappi Bank

“With Lupa, we rebuilt our entire tech team in less than a month. We’re spending half as much on talent. Ten out of ten”

Dan Berzansky
CEO, Oneteam 360

“We scaled our first tech team at record speed with Lupa. We couldn’t be happier with the service and the candidates we were sent.”

Mateo Albarracin
CEO, Bacu

"Recruiting used to be a challenge, but Lupa transformed everything. Their professional, agile team delivers top-quality candidates, understands our needs, and provides exceptional personalized service. Highly recommended!"

Rogerio Arguello
Accounting and Finance Director, Pasos al Éxito

“Lupa has become more than just a provider; it’s a true ally for Pirani in recruitment processes. The team is always available to support and deliver the best service. Additionally, I believe they offer highly competitive rates and service within the market.”

Tania Oquendo Henao
Head of People, Pirani

"Highly professional, patient with our changes, and always maintaining clear communication with candidates. We look forward to continuing to work with you on all our future roles."

Alberto Andrade Chiquete
VP of Revenue, Komet Sales

“Lupa has been an exceptional partner this year, deeply committed to understanding our unique needs and staying flexible to support us. We're excited to continue our collaboration into 2025.”

John Vanko
CTO, GymOwners

"What I love about Lupa is their approach to sharing small, carefully selected batches of candidates. They focus on sending only the three most qualified individuals, which has already helped us successfully fill 7 roles.”

Daniel Ruiz
Head of Engineering, Fuse Finance

"We hired 2 of our key initial developers with Lupa. The consultation was very helpful, the candidates were great and the process has been super fluid. We're already planning to do our next batch of hiring with Lupa. 5 stars."

Joaquin Oliva
Co-Founder, EBI

"Working with Lupa for LatAm hiring has been fantastic. They found us a highly skilled candidate at a better rate than our previous staffing company. The fit is perfect, and we’re excited to collaborate on more roles."

Kim Heger
Chief Talent Officer, Hakkoda

"We compared Lupa with another LatAm headhunter we found through Google, and Lupa delivered a far superior experience. Their consultative approach stood out, and the quality of their candidates was superior. I've hired through Lupa for both of my companies and look forward to building more of my LatAm team with their support."

Josh Berzansky
CEO, Proven Promotions & Vorgee USA

“We’ve worked with Lupa on multiple roles, and they’ve delivered time and again. From sourcing an incredible Senior FullStack Developer to supporting our broader hiring needs, their team has been proactive, kind, and incredibly easy to work with. It really feels like we’ve gained a trusted partner in hiring.”

Jeannine LeBeau
Director of People and Operations, Intevity

Working with Lupa was a great experience. We struggled to find software engineers with a specific skill set in the US, but Lupa helped us refine the role and articulate our needs. Their strategic approach made all the difference in finding the right person. Highly recommend!

Mike Bohlander
CTO and Co-Founder, Outgo

Lupa goes beyond typical headhunters. They helped me craft the role, refine the interview process, and even navigate international payroll. I felt truly supported—and I’m thrilled with the person I hired. What stood out most was their responsiveness and the thoughtful, consultative approach they brought.

Matt Clifford
Founder, Matt B. Clifford Consulting

XNA Developers Soft Skills

Game logic intuition and storytelling cohesion that bring immersive worlds to life

Problem Solving

Blend technical design and storytelling for immersive gameplay.

Adaptability

Adjust gameplay systems based on user feedback and testing.

Communication

Explain game logic to artists, writers, and other devs.

Collaboration

Work with cross-functional teams to create unified player experiences.

Attention to Detail

Fine-tune physics, AI behavior, and narrative pacing.

Curiosity

Explore new mechanics and technologies to enhance engagement.

XNA Developers Skills

Game development skills that create immersive, interactive experiences

Game Development

Create immersive 2D and 3D games using the XNA framework.

Physics Engine Integration

Incorporate realistic physics for enhanced gameplay experiences.

Graphics Optimization

Optimize rendering pipelines for smooth frame rates across devices.

Cross-Platform Builds

Adapt XNA projects for deployment on multiple gaming platforms.

Asset Management

Organize and optimize game assets for performance and scalability.

How to Write an Effective Job Post to Hire Xna Developers

This is an example job post, including a sample salary expectation. Customize it to better suit your needs, budget, and attract top candidates.

Recommended Titles

  • XNA Game Developer
  • .NET Game Development Engineer
  • 2D/3D Game Programmer – XNA
  • Xbox & Windows Game Developer
  • C# Game Developer – XNA Framework
  • XNA Game Engine Specialist

Role Overview

  • Tech Stack: Proficient in C#, XNA Game Studio, and DirectX.
  • Project Scope: Develop 2D/3D games and interactive simulations for PC and console platforms.
  • Team Size: Join a cross-disciplinary game development team (4–8 members).

Role Requirements

  • Years of Experience: Minimum of 2 years in game development with XNA or similar frameworks.
  • Core Skills: Game loop optimization, physics integration, rendering pipelines.
  • Must-Have Technologies: XNA, C#, DirectX, MonoGame.

Role Benefits

  • Salary Range: $75,000 – $110,000 depending on game dev experience.
  • Remote Options: Hybrid or remote-friendly for game projects.
  • Growth Opportunities: Transition to modern frameworks like MonoGame while building legacy support.

Do

  • List expertise in XNA for 2D/3D game development
  • Include examples of optimized gameplay and physics
  • Highlight cross-platform and Xbox Live integration work
  • Use immersive, gamer-focused technical language

Don't

  • Don’t confuse XNA with other game engines
  • Avoid skipping 2D/3D game dev experience
  • Don’t ignore cross-platform deployment details
  • Steer clear of omitting C# and .NET skills
  • Don’t exclude graphics optimization requirements

Top XNA Developers Interview Questions

XNA Developer questions to gauge coding ability

What’s your experience building games with XNA?

Look for proficiency in C#, game loop design, and 2D/3D rendering within the XNA framework.

How do you manage assets in XNA projects?

Expect discussion of the content pipeline, asset compression, and efficient loading.

What’s your approach to game physics in XNA?

Look for custom physics engines or integration with libraries like Farseer Physics.

How do you handle cross-platform deployment with XNA?

Expect mention of MonoGame as a modern alternative for platform expansion.

Can you share a notable XNA game you’ve developed?

Look for gameplay innovation, optimization techniques, and player feedback integration.

How would you troubleshoot a crash in an XNA game?

Look for debugging stack traces, graphics driver checks, and asset validation.

What’s your approach to fixing frame rate drops?

Expect draw call optimization, texture compression, and physics tuning.

How do you debug input lag issues?

Look for input polling frequency adjustments and event handling optimization.

How would you handle cross-platform compatibility issues?

Expect platform abstraction layers and conditional compilation directives.

How do you resolve audio sync problems in gameplay?

Look for audio buffer management and timing event adjustments.

Describe a game project where you overcame XNA framework limitations.

Look for custom solutions or extensions beyond built-in capabilities.

When did you solve a performance bottleneck in rendering or physics?

Expect profiling, draw call optimization, or custom shaders.

Tell me about debugging a tricky input or control mapping issue.

Look for systematic troubleshooting across devices and OS versions.

How have you handled asset pipeline issues in XNA projects?

Expect automation, compression, and format conversion strategies.

Share a situation where you improved gameplay through iteration and user testing.

Look for responsiveness to feedback and measurable improvement in player experience.

  • Overdraw and excessive draw calls unaddressed
  • Game loop mixes update and render responsibilities
  • Asset pipeline unmanaged (memory leaks, formats)
  • Ignores input latency and controller edge cases
  • No profiling or frame pacing discipline

Why We Stand Out From Other Recruiting Firms

From search to hire, our process is designed to secure the perfect talent for your team

Local Expertise

Tap into our knowledge of the LatAm market to secure the best talent at competitive, local rates. We know where to look, who to hire, and how to meet your needs precisely.

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Retain complete control over your hiring process. With our strategic insights, you’ll know exactly where to find top talent, who to hire, and what to offer for a perfect match.

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We manage contracts, tax laws, and labor regulations, offering a worry-free recruitment experience tailored to your business needs, free of hidden costs and surprises.

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Joseph Burns
Founder

Top XNA Developers Interview Questions

XNA Developer questions to gauge coding ability

What’s your experience building games with XNA?

Look for proficiency in C#, game loop design, and 2D/3D rendering within the XNA framework.

How do you manage assets in XNA projects?

Expect discussion of the content pipeline, asset compression, and efficient loading.

What’s your approach to game physics in XNA?

Look for custom physics engines or integration with libraries like Farseer Physics.

How do you handle cross-platform deployment with XNA?

Expect mention of MonoGame as a modern alternative for platform expansion.

Can you share a notable XNA game you’ve developed?

Look for gameplay innovation, optimization techniques, and player feedback integration.

How would you troubleshoot a crash in an XNA game?

Look for debugging stack traces, graphics driver checks, and asset validation.

What’s your approach to fixing frame rate drops?

Expect draw call optimization, texture compression, and physics tuning.

How do you debug input lag issues?

Look for input polling frequency adjustments and event handling optimization.

How would you handle cross-platform compatibility issues?

Expect platform abstraction layers and conditional compilation directives.

How do you resolve audio sync problems in gameplay?

Look for audio buffer management and timing event adjustments.

Describe a game project where you overcame XNA framework limitations.

Look for custom solutions or extensions beyond built-in capabilities.

When did you solve a performance bottleneck in rendering or physics?

Expect profiling, draw call optimization, or custom shaders.

Tell me about debugging a tricky input or control mapping issue.

Look for systematic troubleshooting across devices and OS versions.

How have you handled asset pipeline issues in XNA projects?

Expect automation, compression, and format conversion strategies.

Share a situation where you improved gameplay through iteration and user testing.

Look for responsiveness to feedback and measurable improvement in player experience.

  • Overdraw and excessive draw calls unaddressed
  • Game loop mixes update and render responsibilities
  • Asset pipeline unmanaged (memory leaks, formats)
  • Ignores input latency and controller edge cases
  • No profiling or frame pacing discipline

Frequently Asked Questions

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